Wednesday, March 28, 2012

Crafting System of Age of Conan


The Age of Conan site has been updated its crafting system. This is a totally new system. When we sat down and looked at the system and how we could add depth and improve engagement, it became clear that it was better to start over. So rather than try and shoe-horn what we had into something a little more useable, we decided to bite the proverbial bullet and start over. This meant that we would not be restricted by the limitations of the original system, and that we were free to try to create something with a lot more freedom for you guys to experiment with.

Nodes, Nodes, Nodes
Nodes will be changing completely, with more variety and locations. Also, and perhaps of most interest to everyone, is that the random "attacks" have been dropped from the system. They simply didn't generate the type of effect that the original design was aiming for. They ended up just being a little bit annoying, and felt unnecessary in the grand scheme of things.

Making an item
Making an item will require two different types of ingredients: Components and Effects.

Age of Conan : Crafting Changes Detailed

Everyone will have the base recipes for the template of given items. So if, say, you are going to make weapons using the Forging skill, you will already "know" the recipe for the base of a sword, for instance. Each item requires between two and five components. Some may be raw materials, and some may be made, bought or dropped as loot.

This will dictate the base of the item and will calculate some of the core statistics and values for that item (like DPS on a weapon, or armour on a piece of armour). The quality colour (green, blue, purple etc.) will be decided upon by an average of the components used.

Timing and queues
The other major change to the system is that the crafting processes themselves will now take time to complete. The more complex the item, the longer the construction time. Players will, however, have a crafting queue that expands as they level up.

As you gain higher levels with the Aoc Power leveling, you will also gain more slots in the queue (final numbers to be decided during testing) and then at level 80 you will gain an additional queue, so you can have two creation queues going at once.


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